It's unknown where it is located in the city, but it is home to several strip clubs and brothels, notably the Bees' Honey Pot, the Strip Club and Fetish Dungeon and the Velvet Glove. The Red Light District is a mid-sized area located in Cottonmouth and is heavily based off of the French Quarter in New Orleans. The skyline seems to be heavily inspired by downtown Atlanta and the midtown district of New Orleans. The City Center is a high density commercial district in Cottonmouth which has several skyscrapers that appear during the mission " Assassination". A "Tolerance Zone" refers to a location within a city where prostitution is legal, or 'tolerated'. *It is also interesting to note: Internally, both levels within the Red Light District are labelled "TolerancecZone" and "ToleranceZone2" for chapters 'Red Light' and 'Safe House' respectively. While Katrina technically has no real direct impact to the design of Manhunt 2, the deep dark rut the city sat in is reflected perfectly within the game's overall hopeless mood, even to uncover the truth. Not only the style of architecture, but the surprising amount of openly advertised adult entertainment is also culture borrowed directly from its real life counterpart. The rotted interiors and dilapidated look of Cottonmouth's Red Light District borrows elements taken directly from the French Quarter. The first three chapters of Manhunt 2 (Dixmore Asylum, Danny's House, and Red Light) consist of locations that are heavily reminiscent of New Orleans, Louisiana although in a highly derelict state. New Orleans, Louisiana (Post-Hurricane Katrina) Their idea was to mash several southern US cities into a new location, which come to be known as the state of "Cottonmouth", as well as the unexplored Cottonmouth City. Their chosen locations would not only help design the levels for Manhunt 2, but also set its tones and themes throughout. As with most pre-production, the initial team at Rockstar Vienna (formerly 'Neo Software Produktions') made a journey to the southern United States for inspiration. Being that 'Manhunt 2' was going to be Rockstar's final title in their highly well established "GTA 3D Universe", the location was once again set within their parody version of the USA this time visiting locations not previously explored before. It's no argument that the setting of a Rockstar title is one of (if not, the most) important character of the story they want to tell. Inspiration and Design Conceptualization The shuttered, empty streets and abandoned buildings that still stand within Cottonmouth (such as Danny's old house) help support that New Orleans was most likely Rockstar's biggest inspiration. It can be assumed that Cottonmouth may represent New Orleans post-Hurricane Katrina-the massive storm destroyed much of the city in 2005, causing a huge economic decline, leaving a wasteland of abandoned buildings and a rising crime rate. Compared to Carcer City with it's tough and sadistic gangs, Danny and Leo seem to be more dangerous. This city is much more modern, cleaner, and safer than Carcer City, with skyscrapers in the area of Downtown, domiciled houses, and blocks. It is also believed that Cottonmouth exists in the same fictional world as the Grand Theft Auto games, because of overlaps and references within them. Even though the city is implied to be big, the exact population is unknown. There are license plates scattered on some cars and trucks. It is also unknown in which state Cottonmouth is or if it is a real or fictional state. However, the city looks like a combination of New Orleans and Atlanta in general. It is depicted in the game to be a large coastal city, possibly situated on Gulf of Mexico or the shores of the Atlantic Ocean due to the presence of a port in the mission Best Friends. 5 Comparisons to other Rockstar-developed games.3.4 Untitled Affluent Suburban District.2.2 New Orleans, Louisiana (Post-Hurricane Katrina).
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